Nine trials. One graduation.
You start at level 99, in a starter set that costs 1 Yang a piece. The Dragon Trials replace it with your first competitive equipment, one earned piece at a time. This is the whole road.
Chapters
Before the first run
Three things in Mythgate, then you leave town.
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Pick your specialisation
You choose it at first login. Your class skills start at G1, so they hit from the first Metin.
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Buy the starter set
The Weapon Shop Dealer and the Armour Shop Dealer sell the EndGame starter pieces for 1 Yang each. Wear the whole set, without a belt.
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Take the Teleporter to Violet Grove
Violet Grove admits only characters that have not graduated, in the starter set. If a map is locked, select its card: the window names the pieces that keep you out.
The Warrior's Path walks with you
The guide quest marks every stop on your map, from the dealers to the Collector, and pays you at each one.
Watch this part 0:11The set is earned
Nine trials, one for each equipment slot. Each pays Common +6 equipment for your class, delivered to your inventory and bound to you until you graduate. The pieces shown beside a trial are everything it pays.
In Violet Grove you keep wearing the starter set. The earned pieces wait in your inventory.
Open the Dragon Trials from the tracker below the minimap. Select a piece to see its task, your progress and the reward.
Watch this part 0:54On the map
Four pieces come from what you break and kill in Violet Grove.
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Weapon
Break 400 Metin stones
Every Metin you deal the most damage to counts, summoned ones too.
Reward 2 × 2 × 1 × 1 × Common +6
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Helmet
Defeat 20 bosses
Every boss you deal the most damage to counts.
Reward 1 × 1 × 1 × 1 × Common +6
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Shoes
Break 20 Epic Metin stones
Only Epic Metins that spawn on the map, not summoned ones.
Reward 1 × Common +6
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Shield
Break 5 Legendary Metin stones
Only Legendary Metins that spawn on the map, not summoned ones.
Reward 1 × Common +6
Back in town
Two pieces come from what you carry home.
The way back: the Warrior Ghost
The chests you gather go into the Endgame Chest inventory. The Warrior Ghost appears on the map for 5 minutes, then stays away for 5. The timer beside the minimap counts both. Find it on the atlas, speak to it and choose Return: you arrive in Mythgate, beside the Collector.
Watch this part 1:28-
Armour
Open 1,250 chests at the Collector
The Collector is in town. Every chest you open there counts.
Reward 1 × 1 × 1 × 1 × Common +6
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Earrings
Smash 250 items with the Frosted Hammer
Break the +0 level 100+ gear you no longer need.
Reward 1 × Common +6
The Collector
This is where you open your chests. Check the rewards and keep what you need.
Watch this part 1:44
The Frosted Hammer
You open it from your inventory. Select the pieces you can break and turn them into materials.
Watch this part 1:51On your character
Three pieces come from what your character becomes.
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Necklace
Finish the first 5 of the Biologist's researches
Open the Biologist from the minimap button and hand in everything he asks for.
Reward 4 × Common +6
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Bracelet
Raise 2 class skills to P
Train your class skills until they reach P.
Reward 4 × Common +6
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Belt
Reach level 105
Every Metin and boss in Violet Grove brings you experience.
Reward 4 × Common +6
The Biologist
Check the item he asks for and hand it in. When the research is done, claim the reward and move to the next stage.
Watch this part 2:25
The Rainbow Stone
Choose a class skill at G and take it straight to P. Yak-Hwan crafts the stone from Soul Stones and Exorcism Scrolls.
Watch this part 2:07Graduation
Put 5 bonuses on one earned bracelet, one necklace and every other earned piece, except belts
When the nine trials are done, the final trial lists the pieces that still miss bonuses. Fill them and you graduate.
Watch this part 2:39-
Violet Grove closes
For good, for this character. A graduate never goes back.
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The set is yours
The earned pieces are no longer bound. You equip them in Mythgate.
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Three maps open
From here on, your gear decides which farm maps admit you.
Your gear opens the map
Every piece you wear must be of the map's rarity or higher. The Teleporter checks each slot and names the ones that fail.
Watch this part 2:59-
Common or betterRusset Woods
The first map after graduation. The set you earned in the Trials opens it.
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Epic or betterRedrock Oasis
The second tier. You enter when every piece you wear is at least Epic.
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Legendary onlyCyclops Valley
The last tier. You enter only with Legendary equipment in every slot.
On lower maps, higher gear is capped
On a map below its rarity, an item fights with the base stats of the map's tier at +9. In Russet Woods, a Legendary weapon hits with the base stats of its Common +9 version.
The item keeps its rarity, its bonuses and its stones. The cap belongs to the map you fight on, and the item's tooltip shows it.
Watch this part 3:15The chests are not yours yet
Farming and PvP share the same maps. If you die carrying Endgame chests, they drop and anyone can take them. The gear you wear stays on you. You choose when to go back to the Collector.
Your first run starts in Violet Grove.
Build your set, follow the trials and choose when you go back to the Collector.
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