New player guide

Nine trials. One graduation.

You start at level 99, in a starter set that costs 1 Yang a piece. The Dragon Trials replace it with your first competitive equipment, one earned piece at a time. This is the whole road.

Before the first run

Three things in Mythgate, then you leave town.

  1. Pick your specialisation

    You choose it at first login. Your class skills start at G1, so they hit from the first Metin.

  2. Buy the starter set

    The Weapon Shop Dealer and the Armour Shop Dealer sell the EndGame starter pieces for 1 Yang each. Wear the whole set, without a belt.

  3. Take the Teleporter to Violet Grove

    Violet Grove admits only characters that have not graduated, in the starter set. If a map is locked, select its card: the window names the pieces that keep you out.

The Warrior's Path walks with you

The guide quest marks every stop on your map, from the dealers to the Collector, and pays you at each one.

Watch this part 0:11
The starter set at the Weapon Shop Dealer.
The Teleporter: Violet Grove is open, the other three maps wait for graduation.
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Dragon Trials

The set is earned

Nine trials, one for each equipment slot. Each pays Common +6 equipment for your class, delivered to your inventory and bound to you until you graduate. The pieces shown beside a trial are everything it pays.

In Violet Grove you keep wearing the starter set. The earned pieces wait in your inventory.

The Dragon Trials window, with the weapon one Metin away from its reward.

Open the Dragon Trials from the tracker below the minimap. Select a piece to see its task, your progress and the reward.

Watch this part 0:54

On the map

Four pieces come from what you break and kill in Violet Grove.

  1. Weapon

    Break 400 Metin stones

    Every Metin you deal the most damage to counts, summoned ones too.

    Reward 2 × 2 × 1 × 1 × Common +6

  2. Helmet

    Defeat 20 bosses

    Every boss you deal the most damage to counts.

    Reward 1 × 1 × 1 × 1 × Common +6

  3. Shoes

    Break 20 Epic Metin stones

    Only Epic Metins that spawn on the map, not summoned ones.

    Reward 1 × Common +6

  4. Shield

    Break 5 Legendary Metin stones

    Only Legendary Metins that spawn on the map, not summoned ones.

    Reward 1 × Common +6

Back in town

Two pieces come from what you carry home.

The Warrior Ghost: return, or stay and keep farming.

The way back: the Warrior Ghost

The chests you gather go into the Endgame Chest inventory. The Warrior Ghost appears on the map for 5 minutes, then stays away for 5. The timer beside the minimap counts both. Find it on the atlas, speak to it and choose Return: you arrive in Mythgate, beside the Collector.

Watch this part 1:28
  1. Armour

    Open 1,250 chests at the Collector

    The Collector is in town. Every chest you open there counts.

    Reward 1 × 1 × 1 × 1 × Common +6

  2. Earrings

    Smash 250 items with the Frosted Hammer

    Break the +0 level 100+ gear you no longer need.

    Reward 1 × Common +6

The Collector's Treasury after a batch opening.

The Collector

This is where you open your chests. Check the rewards and keep what you need.

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The Frosted Hammer Workshop and the materials it returned.

The Frosted Hammer

You open it from your inventory. Select the pieces you can break and turn them into materials.

Watch this part 1:51

On your character

Three pieces come from what your character becomes.

  1. Necklace

    Finish the first 5 of the Biologist's researches

    Open the Biologist from the minimap button and hand in everything he asks for.

    Reward 4 × Common +6

  2. Bracelet

    Raise 2 class skills to P

    Train your class skills until they reach P.

    Reward 4 × Common +6

  3. Belt

    Reach level 105

    Every Metin and boss in Violet Grove brings you experience.

    Reward 4 × Common +6

The Portable Biologist: the requested item and the stage reward.

The Biologist

Check the item he asks for and hand it in. When the research is done, claim the reward and move to the next stage.

Watch this part 2:25
The skill window, with the class skills at G1.

The Rainbow Stone

Choose a class skill at G and take it straight to P. Yak-Hwan crafts the stone from Soul Stones and Exorcism Scrolls.

Watch this part 2:07

The final trial

Graduation

Put 5 bonuses on one earned bracelet, one necklace and every other earned piece, except belts

When the nine trials are done, the final trial lists the pieces that still miss bonuses. Fill them and you graduate.

Watch this part 2:39
The final trial: the earned pieces and the bonuses still missing.
The graduation announcement, in Mythgate.
  • Violet Grove closes

    For good, for this character. A graduate never goes back.

  • The set is yours

    The earned pieces are no longer bound. You equip them in Mythgate.

  • Three maps open

    From here on, your gear decides which farm maps admit you.

Your gear opens the map

Every piece you wear must be of the map's rarity or higher. The Teleporter checks each slot and names the ones that fail.

Watch this part 2:59
  1. Common or better

    Russet Woods

    The first map after graduation. The set you earned in the Trials opens it.

  2. Epic or better

    Redrock Oasis

    The second tier. You enter when every piece you wear is at least Epic.

  3. Legendary only

    Cyclops Valley

    The last tier. You enter only with Legendary equipment in every slot.

On lower maps, higher gear is capped

On a map below its rarity, an item fights with the base stats of the map's tier at +9. In Russet Woods, a Legendary weapon hits with the base stats of its Common +9 version.

The item keeps its rarity, its bonuses and its stones. The cap belongs to the map you fight on, and the item's tooltip shows it.

Watch this part 3:15
A locked map: the window marks the pieces that keep you out.
A Legendary weapon's tooltip in Russet Woods: "Base stats here: Common +9".

PvX

The chests are not yours yet

Farming and PvP share the same maps. If you die carrying Endgame chests, they drop and anyone can take them. The gear you wear stays on you. You choose when to go back to the Collector.

Your first run starts in Violet Grove.

Build your set, follow the trials and choose when you go back to the Collector.

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